Christmas Came Early With These Brain Coasters!

IMG_6839

You know when someone gets you a present that you’ve secretly been longing for? You want to shake and yelp and leap for the sky because you’re oh-so-excited to finally have that thing in your hands. You can’t believe that this has happened. A part of you is scared that this isn’t real and the box that holds your thing is fake.

“This is too good to be true”, you say as you nervously fondle the container.

Then you open it and lo-and-behold it’s a wonderful set of Brain Specimen Coasters! I’m not going to use them, in fear of scratching the surface. Instead they will be proudly displayed in my home for my guests to comment on (and be super jealous that they don’t have a set, I’m sure).

Who was the person that gave them to me? Oh I will tell you. I will tell all of you the story…

Earlier on this summer I was lucky to supervise and give some advice to a Medical Art student from the Dundee Master’s programme on her Master’s Research Project. Adrina Lippy is her name and animation is her game.

Check out her portfolio here: www.adrianalippyart.com

Continue reading

WIP Creating B Cells

B Cell Sample Render

Created with Maya mental ray

I’ve been very slack in my posts of late. It’s only because I’ve been under water working on a short animation about the immune system. Luckily I’ve passed the animated storyboard stage and am now having lots of fun modeling. I thought I’d share with you all my most recent test render for a B Cell.

Here’s the wireframe image as well.

B Cell Maya wireframe

Storyboarding for medical animation

So I’m currently working on a 3D animation project and I’ve reached the storyboard stage of development. At times I absolutely love doing this, especially when shot ideas are flowing out like a leaky faucet. Other times I hit a creative block and I just sit there more or less staring at a blank canvas. During those times I get so frustrated with myself that I want to jump straight to animating and figure out the rest later.

I know this is a bad move, only for me, as past experiences have taught me that getting the storyboard down and finalised is much better than going straight into animating. So I trudged along today and managed to break through that mental block. Anyway, thought that I’d share with you some of the slides that I have.

Image of a storyboard slide from a medical animation

Some people might say that these are pretty developed for a storyboard–usually black and white sketches will do the trick. I find that if I can work out my colour choices at this stage, I buy myself more time when it comes to compositing the final animation and can use these boards as a general guide to keep myself on track (I can be my own worst enemy when it comes to colour changes).

Medical Animation Storyboard slide 02

The above 2 images are of a new template that I’m trying out. The previous one I used was based off a VisualMD template (see below).

Medical_Animation_Storyboard_variant_01

Though helpful I felt like I wanted to see more than one image per slide and I felt that my clients would want the same. So I tried adding in more image blocks to the one slide.

Medical_Animation_Storyboard_variant_02

It still wasn’t quite working, as the number of images became inconsistent with each slide, which could be confusing for a client. That’s were I finally settled on the 3 column layout with all of the information I needed.

storyboard_description

Some of the above information benefits me more so than the client. I would probably omit the file locations, frame range and transitions when I sent it out for review.

Do any of you have a storyboard template that you like to use? If so do share!

Thanks for watching!

An Evening with Art and Anatomy and Danny Quirk

Photo of two medical illustrators with anatomy painted on their necks

Here’s Emily and I after we finished the anatomy painting workshop

I had so much fun last Tuesday evening when I went to attend Art and Anatomy‘s first public event of anatomy workshops, lectures and material showcases. To top it all off their guest speaker was the one, the only, the fantastically amazing Danny Quirk.

Here are some pics of me our artwork from the anatomy body painting workshop we attended.

A close up of Emily's work. I didn't want to take it off!

A close up of Emily’s work. I didn’t want to take it off!

Picture of women with anatomy painted on her neck

Here is a picture of medical artist, Emily McDougall, with my first attempt of anatomy body painting.


LINKS

Art and Anatomy Facebook

Art and Anatomy Twitter

Danny Quirk Facebook

Danny Quirk Behance

Danny Quirk Twitter

Emily McDougall 

CASE STUDY: Problems in the Oral Cavity E-learning module

Annie_Cambpbell_Head_Anatomy_Animation

Project title: Problems in the Oral Cavity E-learning module
Audience: 1st year students of the medical school
Created using: Articulate Storyline 2, Photoshop, Illustrator, After Effects

Interactive Patient Case Scenarios for Students

The University of Dundee School of Medicine is at the forefront of digital teaching. Students not only get to experience lectures and smaller group sessions but they are also exposed to a whole array of online tutorials and resources. These resources focus on encouraging students to link basic sciences, such as anatomy, biochemistry and physiology, with the core clinical problems that a patient may present with.

Currently the Medical Education Institute and TILT are hard at work redeveloping existing paper and digital resources into interactive online and mobile learning modules. Since the project first started the team have produced a number of E-learning modules that have been integrated into the curriculum. With that came valuable feedback from the medical students who completed them. It was evident, from the student feedback, that further development was needed—especially when it came to finding useful clinical images, illustrations and animations.

After a few projects they realised that they needed the skills of a medical artist/designer to contribute to the redevelopment. Because of that I’m excited to say that I’ve been brought on to help in this production and offer any advice on certain aspects of the design and functionality.

Continue reading